Introducing Elements: keep characters consistent across every scene
Elements are reusable Characters, Locations and Objects on your canvas. Define one once, then @mention it to pull the same context into any scene. No rebuilding references shot by shot.
Five guys, one lineup, and somehow it still felt like a Men in Black case file.
The biggest headache in AI video is keeping shots consistent across scenes.
Unless your client is selling shape-shifting alien clones, that’s a hard sell.
Here is why it happens. Most models generate every scene independently, with no memory of the last one. Describe the same character in exactly the same words and the model still samples a little differently. Your lead drifts shot by shot. The film ends up looking like it was cast five times over.
So we built Elements. 🕶️
Define it once, use it everywhere
Elements are reusable Characters, Locations and Objects that live on your canvas.
For a Character: appearance, personality, outfit, voice, and your own references. For a Location: visual style and the details that make it that place. For an Object: branding, references, whatever else matters.
Before Elements, you kept reselecting the same references and rebuilding context scene by scene. Now you @mention the Character, Location or Object you need, and MITO pulls that context into the shot.
Building a Character on the canvas: description, references, and the context it carries into every scene.
Give a character its own voice
A Character is not only how someone looks.
Clone a voice from a clip, trim to the section you want, name it and set its language. Now the same character sounds like themselves too.
Cloning a voice: choose the clip, trim it, name the voice, set the language.
One rule: only clone voices you have permission to use.
How to try it
Open a blank project in MITO and click the + button in the bottom toolbar.
Or ask the AI Director in the sidebar chat to do it for you. Describe the character, let it build the Element.
It’s live now, on every plan, including your first free credits.
Build your character once, so he doesn’t change on you.
Tried it? Send us your before and after shots. We’re featuring creations in future notes, so if you want your work in front of 12K creators and studios, send it our way.
Frequently asked
- What are Elements?
Elements are reusable Characters, Locations and Objects that live on your MITO canvas. You define one once, with its appearance, outfit, voice, visual style or branding. Then you bring that same context into any scene by @mentioning it, instead of reselecting references and rebuilding context shot by shot.
- How do I create an Element?
Open a project in MITO and click the + button in the bottom toolbar. Or ask the AI Director in the sidebar chat to create your Elements for you. See Introducing Director.
- What can I define on a Character?
Appearance, personality, outfit and voice, plus your own reference images. For a Location you define visual style and key details. For an Object, branding, references and other specifics.
- Can I give a Character its own voice?
Yes. Record or upload a clip, choose the section to clone from, name the voice and set its language, with optional background-noise removal. Only use recordings you have permission to clone.
- How do I use an Element in a scene?
@mention it. Type the @ symbol, pick the Character, Location or Object you need, and MITO carries that context into the shot.
- Does this keep characters consistent across scenes?
That is the point. Most AI video models generate each scene independently, with no memory of the last one, so a character drifts a little every time. An Element is defined once and reused, so the same character, location or object holds from shot to shot.
- Which plans include Elements?
All of them, including the free credits you get when you start. Same as Director.
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